1 | /*! \mainpage MAVA Logger X Developers' Documentation
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2 | *
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3 | * \section intro Introduction
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4 | *
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5 | * This (partially generated) documentation describes the MAVA Logger
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6 | * X from a developer's perspective. Its purpose is to give enough
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7 | * information, so that a developer could understand how the software
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8 | * works in general, and easily understand the code to be able to make
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9 | * modifications to it.
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10 | *
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11 | * Note, that to be able to understand the code most effectively, it
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12 | * is important to either use the application actively, or to read its
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13 | * user documentation carefully.
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14 | *
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15 | * \section overview Overview
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16 | *
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17 | * The application was written in
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18 | * <a href="http://python.org">Python 2</a>. The Python wrapper
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19 | * <a href="http://gtk.org">Gtk+</a> toolkit was used for the graphical
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20 | * user interface. The program is designed to run on both Windows and
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21 | * Linux, though as of this writing only the Windows version can be
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22 | * used practically. However, Linux distributions move towards Gtk+ 3
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23 | * as the primary toolkit, while it has no reliable port for Windows
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24 | * yet. Therefore it was decided to support both Gtk+ 2 and 3
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25 | * depending on the platform. For Gtk+ 2 the
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26 | * <a href="http://pygtk.org">PyGTK</a> wrapper is used, while for Gtk+
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27 | * 3 the <a href="https://live.gnome.org/PyGObject">PyGObject</a>
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28 | * bindings. See the mlx.gui.common module for information on how the
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29 | * differences between these toolkits are handled.
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30 | *
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31 | * At present only Microsoft Flight Simulator 2004 and X (also,
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32 | * perhaps, Prepar3D) are supported, and are accessed via the
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33 | * <a href="http://www.schiratti.com/dowson.html">FSUIPC</a>
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34 | * interface. The author has created a Python mapping for it, which
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35 | * has been submitted for inclusion into the SDK, so it will hopefully
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36 | * appear in its next version. It is planned to support X-Plane in the
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37 | * near future (hopefully by the end of 2012) on both Linux and
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38 | * Windows.
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39 | *
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40 | * \subsection overview_devenv Development environment
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41 | *
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42 | * The software is primarily being developed on Linux, but is possible
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43 | * to perform development on Windows as well. You need to have Python
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44 | * 2.7.x installed as well as one of the above mentioned wrappers for
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45 | * Gtk+ and Gtk+ itself. Since Python is an interpreted language,
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46 | * there is no need for any special build system.
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47 | *
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48 | * Python and Gtk+ are readily available on most Linux distributions,
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49 | * but some links are probably useful for Windows users:
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50 | * \li Python has its own Windows installers: http://www.python.org/download/releases
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51 | * \li PyGTK provides convenient all-in-one installers including Gtk+
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52 | * itself: http://ftp.gnome.org/pub/GNOME/binaries/win32/pygtk/2.24
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53 | * \li The Windows version uses some Python extensions: http://sourceforge.net/projects/pywin32/files
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54 | * \li To create install packages, you also need py2exe: <a href="http://www.py2exe.org/">http://www.py2exe.org</a>,
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55 | * \li as well as the Nullsoft Install System: http://nsis.sourceforge.net/Main_Page
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56 | *
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57 | * The install package can be created by running the \c makeinst.bat
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58 | * file. It contains some absolute paths, so check those befure
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59 | * running the batch file. Windows is needed currently to create an
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60 | * install package.
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61 | *
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62 | * On Linux you can use the \c makesdist.sh script to create the
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63 | * archive that you can extract on Windows. This archive goes in to
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64 | * the \c dist subdirectory, and contains everything needed (from the
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65 | * logger) to create the package.
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66 | *
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67 | * \section arch Architecture
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68 | *
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69 | * The two major parts of the application are the GUI and the rest of
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70 | * it (let's call it the "business logic").
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71 | * The main interface for the GUI is the mlx.gui.gui.GUI class, which
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72 | * is referenced from the business logic only from the
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73 | * mlx.flight.Flight class. The rest of the business logic uses the
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74 | * actual instance of this class to access values entered into the
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75 | * GUI by the user.
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76 | *
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77 | * The program uses a few threads. The main thread is reserved for the
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78 | * GUI, which has two implications:
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79 | *
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80 | * -# No GUI operations should be executed directly from another
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81 | * thread. Instead, use \c gobject.idle_add to "inject" the
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82 | * operation into the main thread.
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83 | * -# To ensure the responsiveness of the GUI, only operations
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84 | * that take a short time should be executed in the GUI thread.
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85 | *
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86 | * \subsection arch_buslog Business Logic
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87 | *
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88 | * The business logic part deals with the connection towards the
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89 | * simulator. The mlx.fsuipc module implements this connection using
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90 | * the FSUIPC interface. Its \ref mlx.fsuipc.Simulator "Simulator"
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91 | * class creates a \ref mlx.fsuipc.Handler "Handler" object, which
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92 | * starts its own thread, in which the FSUIPC requests are called. In
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93 | * case of reading data from FSUIPC, the data is passed to a callback
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94 | * function, which is called in this thread. This should be considered
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95 | * when the retrieved data is processed on the GUI in same way
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96 | * (e.g. displayed). The main interface towards the simulator is the
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97 | * \ref mlx.fsuipc.Simulator "Simulator" class, so if another
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98 | * simulator is to be supported, a class with the same (or at least
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99 | * sufficiently similar) public interface should be implemented.
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100 | *
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101 | * The most important function of the program is the
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102 | * continuous monitoring of the aircraft's parameters and some other
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103 | * data. The monitoring is started using the \ref
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104 | * mlx.fsuipc.Simulator.startMonitoring "startMonitoring" function of
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105 | * the simulator object. If started, it calls the \ref
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106 | * mlx.acft.Aircraft.handleState "handleState" function of the
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107 | * mlx.acft.Aircraft instance used. The mlx.acft module contains one
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108 | * child class of \ref mlx.acft.Aircraft "Aircraft" for each aircraft
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109 | * type in the MAVA fleet. These subclasses contain the type-specific
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110 | * behaviour, but the main handling logic is in the \ref
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111 | * mlx.acft.Aircraft "Aircraft" class.
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112 | *
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113 | * Upon calling its \c handleState function, it calculates the
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114 | * smoothed values of IAS and VS, and then calls each "checker". A
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115 | * checker is an instance of a subclass of mlx.checks.StateChecker,
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116 | * which checks a one or a few parameters that are important from some
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117 | * aspect of the correct execution of a flight. For example, a checker
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118 | * may check if the \ref mlx.checks.StrobeLightsChecker
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119 | * "strobe lights" are switched on and off at the right stages of the
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120 | * flight. But some checkers simply log some \ref
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121 | * mlx.checks.AltimeterLogger "value" whenever it changes
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122 | * in an "interesting" way, or \ref mlx.checks.ACARSSender "send the
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123 | * ACARS" periodically.
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124 | *
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125 | * There is also a \ref mlx.checks.StageChecker "checker" which
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126 | * detects the changes in the stage of the flight, and calls the
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127 | * \ref mlx.acft.Aircraft.setStage "setStage" function of the
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128 | * aircraft, if there is a change. It first calls the
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129 | * \ref mlx.flight.Flight "flight"'s \ref mlx.flight.Flight.setStage
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130 | * "setStage" function, which notifies the GUI and the \ref
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131 | * mlx.logger.Logger "logger" of this change, and records the block
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132 | * and flight times. Then the aircraft's \c setStage function logs
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133 | * some values in case of certain stages, such as the takeoff weights
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134 | * and speeds when the takeoff stage is entered. After calling the
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135 | * checkers, the \c handleState function of the aircraft calls the
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136 | * \ref mlx.flight.Flight.handleState "function" with the same name of
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137 | * the flight. It again records some statistical data, such as the
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138 | * flown distance and the amount of fuel used, and calls the \ref
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139 | * mlx.soundsched.SoundScheduler "sound scheduler" to check if some
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140 | * backround sound should be played. If the check list hotkey is
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141 | * pressed, the \ref mlx.soundsched.ChecklistScheduler
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142 | * "checklist scheduler" is notified too.
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143 | *
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144 | * As mentioned, there is a \ref mlx.logger.Logger "logger" in the
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145 | * application, which contains the textual log lines as well as the
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146 | * faults and their scores.
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147 | *
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148 | * The business logic part contains many other components, but they
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149 | * are quite simple and are built around the principles mentioned
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150 | * above. Consult the documentation and the code of the relevant
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151 | * modules for more information.
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152 | *
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153 | * \subsection arch_gui GUI
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154 | *
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155 | * As mentioned, the GUI is implemented using Gtk+. This toolkit
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156 | * provides the Glade graphical user interface designer, but due to
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157 | * the requirement of supporting both Gtk+ 2 and 3, and due to a so-so
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158 | * experience with Glade in an earlier project, it was decided to not
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159 | * use it. Instead, the GUI elements are created and handled by
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160 | * hand-written code.
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161 | *
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162 | * The central class of the graphical user interface is
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163 | * mlx.gui.gui.GUI. Upon creation, it creates the rest of the GUI,
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164 | * sets up the menus and shortcuts, etc. It also maintains the
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165 | * connection to the simulator and creates the \ref mlx.flight.Flight
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166 | * "flight" and \ref mlx.acft.Aircraft "aircraft" objects as
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167 | * needed.
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168 | *
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169 | * To understand the operation of the GUI, one should be familiar with
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170 | * Gtk+, but otherwise it is pretty straighforward. See the
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171 | * documentation of the relevant modules for more information.
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172 | *
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173 | * \section newtype Adding a new aircraft type
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174 | *
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175 | * While new aircraft types will probably not be added too often, here
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176 | * is a checklist about what should be modified when such a
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177 | * requirement arises.
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178 | *
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179 | * First, it is worth to know what data you need to add the new type:
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180 | *
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181 | * \li the aircraft's type name and its ICAO code
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182 | * \li the following weights: DOW, MZFW, MTOW, MLW
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183 | * \li the flap settings and their speed limits
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184 | * \li the speed limit for extending/retracting the gear (VLE)
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185 | * \li the number and types of the fuel tanks
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186 | * \li the type code the MAVA website uses to identify the type
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187 | * \li if the plane has reversers, what is the operating limit speed,
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188 | * if any
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189 | * \li does the plane support the notion of a takeoff derate, and if
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190 | * so, what data should be given
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191 | * \li what lights does the plane have
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192 | *
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193 | * If you have the data, you can add the type by modifying the source
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194 | * files as per the checklist below:
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195 | *
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196 | * -# \c src/mlx/const.py: look for the constants named AIRCRAFT_xxx.
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197 | * Add the new type at the end of the list of those constants, with
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198 | * a number 1 greater than the number of the last existing
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199 | * type. The part of the constant's name after the underscore (xxx
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200 | * above) should be the ICAO code of the aircraft type.
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201 | * -# \c src/mlx/const.py: below this list of constants, you can find
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202 | * an array named \c aircraftTypes. Add the type constant to it.
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203 | * -# \c src/mlx/const.py: further below you can find a dictionary
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204 | * mapping te aircraft type to the corresponding ICAO codes. Add
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205 | * the new type to it.
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206 | * -# \c src/mlx/acft.py: add a new subclass of \ref
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207 | * mlx.acft.Aircraft. Its name should be the ICAO code. Check an
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208 | * existing aircraft and add the same variables containing the
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209 | * weights, the flap speed limits and the gear speed limit. There
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210 | * may be some other member variables or functions that should be
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211 | * -# \c src/mlx/acft.py: there is a dictionary named \c _classes
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212 | * towards the end of the file. Add the type to it.
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213 | * -# \c src/mlx/web.py: the \ref mlx.web.BookedFlight class contains
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214 | * two dictionaries, the mapping between the types and the values the MAVA
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215 | * website uses to identify the type. Add the appropriate values
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216 | * here.
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217 | * -# \c src/mlx/fsuipc.py: add a subclass of \ref
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218 | * mlx.fsuipc.GenericAircraftModel for the new type named the ICAO
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219 | * code of the type followed by the word \c Model. Implement its
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220 | * constructor to supply the base class with the flaps notches
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221 | * (starting with 0), the array of constants describing the fuel
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222 | * tanks the model has, and the number of engines. Also implement
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223 | * the name of the model, which should be something like
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224 | * "FSUIPC/Generic ...". If necessary implement other functions or
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225 | * set other members.
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226 | * -# \c src/mlx/fsuipc.py: add the new type and model class to the
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227 | * dictionary named \c _genericModels towards the end of the file.
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228 | * -# \c src/mlx/fsuipc.py: if you have a model that has some
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229 | * non-generic characteristics, create a specific class for
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230 | * it. This class should be a subclass of the generic class
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231 | * created, and it should be registered at the bottom of the file,
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232 | * as the other models are.
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233 | * -# \c src/mlx/gui/common.py: this file contains a dictionary called
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234 | * \c mlx.gui.common.aircraftNames. Add the new type it it. It
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235 | * contains the mapping from the type constants to their
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236 | * language-specific names. The string ID is "aircraft_" followed by
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237 | * the lower-cased ICAO code.
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238 | * -# \c locale/hu/mlx.po, locale/en/mlx.po: the beginning of this
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239 | * file contains mapping from the string ID previously used to the
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240 | * actual name of the aircraft. Add the new type as appropriate.
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241 | * -# \c dcdatagen.py: this program generates some source and message
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242 | * files related to the delay codes. Currently there are two
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243 | * tables, one for old-timer types and the other for the "modern" types.
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244 | * The file contains a list of lists called \c typeGroups. Add the
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245 | * type's ICAO code the appropriate list.
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246 | *
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247 | * When all the changes have been made, run \c make in the root
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248 | * directory to update some source files.
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249 | */
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