import sys #------------------------------------------------------------------------------- ## @package mlx.const # # The constants used by the program. #------------------------------------------------------------------------------- ## The version of the program VERSION="0.23.1" #------------------------------------------------------------------------------- ## The ratio between lbs and kg LBSTOKG=0.4536 ## The ratio between kgs and lbs KGSTOLB=1/LBSTOKG ## The ratio between feet and metre FEETTOMETRES=0.3048 #------------------------------------------------------------------------------- ## The ratio between knots and km/h KNOTSTOKMPH=1.852 ## The ratio between km/h and knots KMPHTOKNOTS=1/1.852 #------------------------------------------------------------------------------- ## Flight simulator type: MS Flight Simulator 2004 SIM_MSFS9 = 1 ## Flight simulator type: MS Flight Simulator X SIM_MSFSX = 2 ## Flight simulator type: X-Plane 9 SIM_XPLANE9 = 3 ## Flight simulator type: X-Plane 10 SIM_XPLANE10 = 4 #------------------------------------------------------------------------------- ## Aircraft type: Boeing 737-600 AIRCRAFT_B736 = 1 ## Aircraft type: Boeing 737-700 AIRCRAFT_B737 = 2 ## Aircraft type: Boeing 737-800 AIRCRAFT_B738 = 3 ## Aircraft type: Boeing 737-800 (charter configuration) AIRCRAFT_B738C = 16 ## Aircraft type: Boeing 737-300 AIRCRAFT_B733 = 4 ## Aircraft type: Boeing 737-400 AIRCRAFT_B734 = 5 ## Aircraft type: Boeing 737-500 AIRCRAFT_B735 = 6 ## Aircraft type: Dash-8 Q400 AIRCRAFT_DH8D = 7 ## Aircraft type: Boeing 767-200 AIRCRAFT_B762 = 8 ## Aircraft type: Boeing 767-300 AIRCRAFT_B763 = 9 ## Aircraft type: Canadair CRJ-200 AIRCRAFT_CRJ2 = 10 ## Aircraft type: Fokker F-70 AIRCRAFT_F70 = 11 ## Aircraft type: Lisunov Li-2 AIRCRAFT_DC3 = 12 ## Aircraft type: Tupolev Tu-134 AIRCRAFT_T134 = 13 ## Aircraft type: Tupolev Tu-154 AIRCRAFT_T154 = 14 ## Aircraft type: Yakovlev Yak-40 AIRCRAFT_YK40 = 15 ## Aircraft type: British Aerospace BAe-146 AIRCRAFT_B462 = 17 #------------------------------------------------------------------------------- ## The list of aircraft types that we know of # The order is mostly from most recent to oldest considering # Malev's history aircraftTypes = [AIRCRAFT_B736, AIRCRAFT_B737, AIRCRAFT_B738, AIRCRAFT_B738C, AIRCRAFT_DH8D, AIRCRAFT_F70, AIRCRAFT_CRJ2, AIRCRAFT_B762, AIRCRAFT_B763, AIRCRAFT_B733, AIRCRAFT_B734, AIRCRAFT_B735, AIRCRAFT_T154, AIRCRAFT_T134, AIRCRAFT_YK40, AIRCRAFT_DC3, AIRCRAFT_B462] #------------------------------------------------------------------------------- ## A mapping of aircraft types to their 'internal' ICAO codes (which are # the same as the real ICAO codes, except in a few cases) icaoCodes = { AIRCRAFT_B736 : "B736", AIRCRAFT_B737 : "B737", AIRCRAFT_B738 : "B738", AIRCRAFT_B738C : "B738C", AIRCRAFT_B733 : "B733", AIRCRAFT_B734 : "B734", AIRCRAFT_B735 : "B735", AIRCRAFT_DH8D : "DH8D", AIRCRAFT_B762 : "B762", AIRCRAFT_B763 : "B763", AIRCRAFT_CRJ2 : "CRJ2", AIRCRAFT_F70 : "F70", AIRCRAFT_DC3 : "DC3", AIRCRAFT_T134 : "T134", AIRCRAFT_T154 : "T154", AIRCRAFT_YK40 : "YK40", AIRCRAFT_B462 : "B462" } #------------------------------------------------------------------------------- ## Flight stage: boarding STAGE_BOARDING = 1 ## Flight stage: pushback, startup and taxi STAGE_PUSHANDTAXI = 2 ## Flight stage: takeoff STAGE_TAKEOFF = 3 ## Flight stage: RTO STAGE_RTO = 4 ## Flight stage: climb STAGE_CLIMB = 5 ## Flight stage: cruise STAGE_CRUISE = 6 ## Flight stage: descent STAGE_DESCENT = 7 ## Flight stage: landing STAGE_LANDING = 8 ## Flight stage: taxi after landing STAGE_TAXIAFTERLAND = 9 ## Flight stage: parking STAGE_PARKING = 10 ## Flight stage: go-around STAGE_GOAROUND = 11 ## Flight stage: end STAGE_END = 12 #------------------------------------------------------------------------------- _stageStrings = { STAGE_BOARDING : "boarding", STAGE_PUSHANDTAXI : "pushback and taxi", STAGE_TAKEOFF : "takeoff", STAGE_RTO : "RTO", STAGE_CLIMB : "climb", STAGE_CRUISE : "cruise", STAGE_DESCENT : "descent", STAGE_LANDING : "landing", STAGE_TAXIAFTERLAND : "taxi", STAGE_PARKING : "parking", STAGE_GOAROUND : "go-around", STAGE_END : "end" } def stage2string(stage): """Convert the given stage to a lower-case string.""" return _stageStrings[stage] if stage in _stageStrings else None #------------------------------------------------------------------------------- ## Plane status: unknown PLANE_UNKNOWN = 0 ## Plane status: at home, i.e. LHBP PLANE_HOME = 1 ## Plane status: away PLANE_AWAY = 2 ## Plane status: parking PLANE_PARKING = 3 #------------------------------------------------------------------------------- ## Flight type: scheduled FLIGHTTYPE_SCHEDULED = 0 ## Flight type: old-timer FLIGHTTYPE_OLDTIMER = 1 ## Flight type: VIP FLIGHTTYPE_VIP = 2 ## Flight type: charter FLIGHTTYPE_CHARTER = 3 #------------------------------------------------------------------------------- flightTypes = [ FLIGHTTYPE_SCHEDULED, FLIGHTTYPE_OLDTIMER, FLIGHTTYPE_VIP, FLIGHTTYPE_CHARTER ] #------------------------------------------------------------------------------- _flightTypeStrings = { FLIGHTTYPE_SCHEDULED : "scheduled", FLIGHTTYPE_OLDTIMER : "ot", FLIGHTTYPE_VIP : "vip", FLIGHTTYPE_CHARTER : "charter" } def flightType2string(flightType): """Get the string equivalent of the given flight type.""" return _flightTypeStrings[flightType] \ if flightType in _flightTypeStrings else None #------------------------------------------------------------------------------- ## Message type: logger error # FIXME: cannot set the hotkey MESSAGETYPE_LOGGER_ERROR = 1 ## Message type: information MESSAGETYPE_INFORMATION = 2 ## Message type: in-flight information MESSAGETYPE_INFLIGHT = 3 ## Message type: fault messages MESSAGETYPE_FAULT = 4 ## Message type: NO-GO fault messages MESSAGETYPE_NOGO = 5 ## Message type: gate system messages MESSAGETYPE_GATE_SYSTEM = 6 ## Message type: environment messages # FIXME: flight plan closed (5 sec) MESSAGETYPE_ENVIRONMENT = 7 ## Message type: help messages MESSAGETYPE_HELP = 8 ## Message type: visibility messages MESSAGETYPE_VISIBILITY = 9 #------------------------------------------------------------------------------- messageTypes = [ MESSAGETYPE_LOGGER_ERROR, MESSAGETYPE_INFORMATION, MESSAGETYPE_INFLIGHT, MESSAGETYPE_FAULT, MESSAGETYPE_NOGO, MESSAGETYPE_GATE_SYSTEM, MESSAGETYPE_ENVIRONMENT, MESSAGETYPE_HELP, MESSAGETYPE_VISIBILITY ] #------------------------------------------------------------------------------- _messageTypeStrings = { MESSAGETYPE_LOGGER_ERROR : "loggerError", MESSAGETYPE_INFORMATION : "information", MESSAGETYPE_INFLIGHT : "inflight", MESSAGETYPE_FAULT : "fault", MESSAGETYPE_NOGO : "nogo", MESSAGETYPE_GATE_SYSTEM : "gateSystem", MESSAGETYPE_ENVIRONMENT : "environment", MESSAGETYPE_HELP : "help", MESSAGETYPE_VISIBILITY : "visibility" } def messageType2string(messageType): """Get the string equivalent of the given message type.""" return _messageTypeStrings[messageType] \ if messageType in _messageTypeStrings else None #------------------------------------------------------------------------------- ## Message display level: none MESSAGELEVEL_NONE = 0 ## Message display level: only message in the simulator MESSAGELEVEL_FS = 1 ## Message display level: only sound MESSAGELEVEL_SOUND = 2 ## Message display level: both MESSAGELEVEL_BOTH = 3 #------------------------------------------------------------------------------- messageLevels = [ MESSAGELEVEL_NONE, MESSAGELEVEL_FS, MESSAGELEVEL_SOUND, MESSAGELEVEL_BOTH ] #------------------------------------------------------------------------------- _messageLevelStrings = { MESSAGELEVEL_NONE : "none", MESSAGELEVEL_FS : "fs", MESSAGELEVEL_SOUND : "sound", MESSAGELEVEL_BOTH : "both" } def messageLevel2string(messageLevel): """Get the string equivalent of the given message level.""" return _messageLevelStrings[messageLevel] \ if messageLevel in _messageLevelStrings else None def string2messageLevel(str): """Get the message level for the given string.""" for (value, s) in _messageLevelStrings.iteritems(): if str==s: return value return MESSAGELEVEL_NONE #------------------------------------------------------------------------------- ## Sound: ding SOUND_DING = "ding.wav" ## Sound: notify SOUND_NOTIFY = "notify.wav" ## Sound: NOTAM SOUND_NOTAM = "notam.mp3" ## Sound: scream SOUND_SCREAM = "sikoly.mp3" ## Sound: boarding SOUND_BOARDING = "board.mp3" ## Sound: Malev theme SOUND_MALEV = "malev.mp3" ## Sound: taxi: Boeing 737 NG SOUND_TAXI_BOEING737NG = "737taxi.mp3" ## Sound: taxi: Boeing 767 SOUND_TAXI_BOEING767 = "767taxi.mp3" ## Sound: taxi: Fokker F70 SOUND_TAXI_F70 = "F70taxi.mp3" ## Sound: takeoff preparation request from the captain SOUND_CAPTAIN_TAKEOFF = "cpt_takeoff.mp3" ## Sound: cruise SOUND_CRUISE = "TOC.mp3" ## Sound: descent SOUND_DESCENT = "TOD.mp3" ## Sound: applause SOUND_APPLAUSE = "taps.mp3" ## Sound: speedbrake SOUND_SPEEDBRAKE = "speed.mp3" ## Sound: taxi after landing SOUND_TAXIAFTERLAND = "TaxiAfterLand.mp3" #------------------------------------------------------------------------------- ## Fuel tank: centre FUELTANK_CENTRE = 1 ## Fuel tank: left FUELTANK_LEFT = 2 ## Fuel tank: right FUELTANK_RIGHT = 3 ## Fuel tank: left aux FUELTANK_LEFT_AUX = 4 ## Fuel tank: right aux FUELTANK_RIGHT_AUX = 5 ## Fuel tank: left tip FUELTANK_LEFT_TIP = 6 ## Fuel tank: right tip FUELTANK_RIGHT_TIP = 7 ## Fuel tank: external 1 FUELTANK_EXTERNAL1 = 8 ## Fuel tank: external 2 FUELTANK_EXTERNAL2 = 9 ## Fuel tank: centre2 FUELTANK_CENTRE2 = 10 #------------------------------------------------------------------------------- fuelTanks = [ FUELTANK_CENTRE, FUELTANK_LEFT, FUELTANK_RIGHT, FUELTANK_LEFT_AUX, FUELTANK_RIGHT_AUX, FUELTANK_LEFT_TIP, FUELTANK_RIGHT_TIP, FUELTANK_EXTERNAL1, FUELTANK_EXTERNAL2, FUELTANK_CENTRE2 ] #------------------------------------------------------------------------------- _fuelTankStrings = { FUELTANK_CENTRE : "centre", FUELTANK_LEFT : "left", FUELTANK_RIGHT : "right", FUELTANK_LEFT_AUX : "left_aux", FUELTANK_RIGHT_AUX : "right_aux", FUELTANK_LEFT_TIP : "left_tip", FUELTANK_RIGHT_TIP : "right_tip", FUELTANK_EXTERNAL1 : "external1", FUELTANK_EXTERNAL2 : "external2", FUELTANK_CENTRE2 : "centre2" } def fuelTank2string(fuelTank): """Get the string equivalent of the given fuelTank.""" return _fuelTankStrings[fuelTank] \ if fuelTank in _fuelTankStrings else None #------------------------------------------------------------------------------- _fuelTankLogStrings = { FUELTANK_CENTRE : "centre", FUELTANK_LEFT : "left", FUELTANK_RIGHT : "right", FUELTANK_LEFT_AUX : "left aux", FUELTANK_RIGHT_AUX : "right aux", FUELTANK_LEFT_TIP : "left tip", FUELTANK_RIGHT_TIP : "right tip", FUELTANK_EXTERNAL1 : "external 1", FUELTANK_EXTERNAL2 : "external 2", FUELTANK_CENTRE2 : "centre 2" } def fuelTank2logString(fuelTank): """Get the log string equivalent of the given fuelTank.""" return _fuelTankLogStrings[fuelTank] \ if fuelTank in _fuelTankLogStrings else "unknown" #------------------------------------------------------------------------------- ## The available gates at LHBP lhbpGateNumbers = [] for i in range(1, 7): lhbpGateNumbers.append(str(i)) for i in range(10, 19): lhbpGateNumbers.append(str(i)) for i in range(24, 28): lhbpGateNumbers.append(str(i)) for i in range(31, 39): lhbpGateNumbers.append(str(i)) for i in range(42, 47): lhbpGateNumbers.append(str(i)) for i in range(60, 84): if i!=70 and i!=80: lhbpGateNumbers.append(str(i)) #------------------------------------------------------------------------------- languages = ["$system", "en_GB", "hu_HU"] #-------------------------------------------------------------------------------