[170] | 1 | # Module to schedule the sounds to be played
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| 2 |
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| 3 | #------------------------------------------------------------------------------
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| 4 |
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| 5 | from sound import startSound
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| 6 | import const
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[176] | 7 | import fs
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[170] | 8 |
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| 9 | import threading
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| 10 |
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| 11 | #------------------------------------------------------------------------------
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| 12 |
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| 13 | class Sound(object):
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| 14 | """A sound (file) that should be played in certain circumstances."""
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| 15 |
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| 16 | # Common lock for sounds
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| 17 | _lock = threading.Lock()
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| 18 |
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| 19 | def __init__(self, name):
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| 20 | """Construct the sound object for the sound file with the given
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| 21 | name."""
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| 22 | self._name = name
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| 23 |
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| 24 | self._playing = 0
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| 25 |
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| 26 | @property
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| 27 | def playing(self):
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| 28 | """Determine if sound is playing or not."""
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| 29 | return self._playing>0
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| 30 |
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| 31 | def check(self, flight, state, pilotHotkeyPressed):
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| 32 | """Check if the file should be played, and if it should be, play it."""
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| 33 | if self.shouldPlay(flight, state, pilotHotkeyPressed):
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| 34 | with Sound._lock:
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| 35 | self._playing += 1
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| 36 | startSound(self._name, finishCallback = self._playbackDone)
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| 37 |
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| 38 | def shouldPlay(self, flight, state, pilotHotkeyPressed):
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| 39 | """Determine if the sound should be played.
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| 40 |
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| 41 | This default implementation returns False."""
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| 42 | return False
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| 43 |
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| 44 | def _playbackDone(self, success, extra):
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| 45 | """Called when the playback of thee sound has finished (or failed)."""
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| 46 | if success is None:
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| 47 | print "Failed to start sound", self._name
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| 48 | elif not success:
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| 49 | print "Failed to finish sound", self._name
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| 50 | with Sound._lock:
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| 51 | self._playing -= 1
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| 52 |
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| 53 | #------------------------------------------------------------------------------
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| 54 |
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| 55 | class ScreamSound(Sound):
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| 56 | """A screaming sound that is played under certain circumstance."""
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| 57 | def __init__(self):
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| 58 | """Construct the screaming sound."""
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| 59 | super(ScreamSound, self).__init__(const.SOUND_SCREAM)
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| 60 |
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| 61 | def shouldPlay(self, flight, state, pilotHotkeyPressed):
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| 62 | """Determine if the sound should be played.
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| 63 |
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| 64 | It should be played if it is not being played and the absolute value of
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| 65 | the vertical speed is greater than 6000 fpm."""
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| 66 | return not self.playing and abs(state.vs)>6000
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| 67 |
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| 68 | #------------------------------------------------------------------------------
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| 69 |
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| 70 | class SimpleSound(Sound):
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| 71 | """A simple sound that should be played only once, in a certain flight
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| 72 | stage when the hotkey has been pressed or it is not the pilot who controls
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| 73 | the sounds.
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| 74 |
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| 75 | If it is not the pilot who controls the sounds, it may be delayed relative
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| 76 | to the first detection of a certain flight stage."""
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| 77 | def __init__(self, name, stage, delay = 0.0, extraCondition = None,
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| 78 | considerHotkey = True, previousSound = None):
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| 79 | """Construct the simple sound."""
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| 80 | super(SimpleSound, self).__init__(name)
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| 81 |
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| 82 | self._stage = stage
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| 83 | self._delay = delay
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| 84 | self._extraCondition = extraCondition
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| 85 | self._considerHotkey = considerHotkey
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| 86 | self._previousSound = previousSound
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| 87 |
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| 88 | self._played = False
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| 89 | self._stageDetectionTime = None
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| 90 |
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| 91 | def shouldPlay(self, flight, state, pilotHotkeyPressed):
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| 92 | """Determine if the sound should be played."""
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| 93 | if flight.stage!=self._stage or self._played or \
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| 94 | (self._previousSound is not None and
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| 95 | self._previousSound.playing):
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| 96 | return False
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| 97 |
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| 98 | toPlay = False
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| 99 | if flight.config.pilotControlsSounds and self._considerHotkey:
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| 100 | toPlay = pilotHotkeyPressed
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| 101 | else:
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| 102 | if self._stageDetectionTime is None:
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| 103 | self._stageDetectionTime = state.timestamp
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| 104 | toPlay = state.timestamp>=(self._stageDetectionTime + self._delay)
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| 105 | if toPlay and self._extraCondition is not None:
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| 106 | toPlay = self._extraCondition(flight, state)
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| 107 |
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| 108 | if toPlay:
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| 109 | self._played = True
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| 110 |
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| 111 | return toPlay
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| 112 |
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| 113 | #------------------------------------------------------------------------------
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| 114 |
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| 115 | class TaxiSound(SimpleSound):
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| 116 | """The taxi sound.
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| 117 |
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| 118 | It first plays the Malev theme song, then an aircraft-specific taxi
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| 119 | sound. The playback is started only, if the boarding sound is not being
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| 120 | played."""
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| 121 |
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| 122 | _sounds = { const.AIRCRAFT_B736 : const.SOUND_TAXI_BOEING737NG,
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| 123 | const.AIRCRAFT_B737 : const.SOUND_TAXI_BOEING737NG,
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| 124 | const.AIRCRAFT_B738 : const.SOUND_TAXI_BOEING737NG,
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| 125 | const.AIRCRAFT_B762 : const.SOUND_TAXI_BOEING767,
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| 126 | const.AIRCRAFT_B763 : const.SOUND_TAXI_BOEING767,
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| 127 | const.AIRCRAFT_F70 : const.SOUND_TAXI_F70 }
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| 128 |
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| 129 | def __init__(self, flight, boardingSound = None):
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| 130 | """Construct the taxi sound."""
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| 131 | super(TaxiSound, self).__init__(const.SOUND_MALEV,
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| 132 | const.STAGE_PUSHANDTAXI,
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| 133 | previousSound = boardingSound,
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| 134 | extraCondition = lambda _flight, state:
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| 135 | state.groundSpeed>5)
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| 136 |
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| 137 | self._flight = flight
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| 138 |
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| 139 | def _playbackDone(self, success, extra):
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| 140 | """Called when the playback is done.
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| 141 |
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| 142 | It starts playing the aircraft type-specific taxi sound, if any."""
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| 143 | super(TaxiSound, self)._playbackDone(success, extra)
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| 144 | aircraftType = self._flight.aircraftType
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| 145 | sounds = TaxiSound._sounds
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| 146 | if aircraftType in sounds:
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| 147 | startSound(sounds[aircraftType])
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| 148 |
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| 149 | #------------------------------------------------------------------------------
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| 150 |
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| 151 | class TouchdownApplause(Sound):
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| 152 | """An applause sound that is played after a gentle touchdown."""
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| 153 | def __init__(self):
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| 154 | super(TouchdownApplause, self).__init__(const.SOUND_APPLAUSE)
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| 155 |
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| 156 | self._touchdownTime = None
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| 157 | self._played = False
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| 158 |
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| 159 | def shouldPlay(self, flight, state, pilotHotkeyPressed):
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| 160 | """Determine if the sound should be played.
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| 161 |
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| 162 | It should be played if we are 2 seconds after a gentle touchdown."""
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| 163 | if self._played or flight.tdRate is None:
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| 164 | return False
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| 165 |
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| 166 | if self._touchdownTime is None:
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| 167 | self._touchdownTime = state.timestamp
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| 168 |
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| 169 | if state.timestamp>=(self._touchdownTime + 2) and \
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| 170 | flight.tdRate<150:
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| 171 | self._played = True
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| 172 | return True
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| 173 | else:
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| 174 | return False
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| 175 |
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| 176 | #------------------------------------------------------------------------------
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| 177 |
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| 178 | class SoundScheduler(object):
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| 179 | """A scheduler for the sounds."""
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| 180 | def __init__(self, flight):
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| 181 | """Construct the sound scheduler for the given flight."""
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| 182 | self._flight = flight
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| 183 | self._sounds = []
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| 184 |
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| 185 | self._sounds.append(ScreamSound())
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| 186 |
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| 187 | boardingSound = SimpleSound(const.SOUND_BOARDING,
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| 188 | const.STAGE_BOARDING,
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| 189 | delay = 10.0)
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| 190 | self._sounds.append(boardingSound)
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| 191 | self._sounds.append(TaxiSound(flight, boardingSound))
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| 192 | self._sounds.append(SimpleSound(const.SOUND_CAPTAIN_TAKEOFF,
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| 193 | const.STAGE_TAKEOFF,
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| 194 | extraCondition = lambda flight, state:
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| 195 | state.landingLightsOn or state.gs>80,
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| 196 | considerHotkey = False))
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| 197 | self._sounds.append(SimpleSound(const.SOUND_CRUISE, const.STAGE_CRUISE))
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| 198 | self._sounds.append(SimpleSound(const.SOUND_DESCENT, const.STAGE_DESCENT,
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| 199 | extraCondition = lambda flight, state:
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| 200 | state.altitude<15000))
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| 201 | self._sounds.append(TouchdownApplause())
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| 202 | self._sounds.append(SimpleSound(const.SOUND_TAXIAFTERLAND,
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| 203 | const.STAGE_TAXIAFTERLAND,
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| 204 | delay = 10.0))
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| 205 |
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| 206 | def schedule(self, state, pilotHotkeyPressed):
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| 207 | """Schedule any sound, if needed."""
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| 208 | flight = self._flight
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| 209 | if flight.config.enableSounds:
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| 210 | for sound in self._sounds:
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| 211 | sound.check(flight, state, pilotHotkeyPressed)
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| 212 |
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| 213 | #------------------------------------------------------------------------------
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[176] | 214 |
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| 215 | class ChecklistScheduler(object):
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| 216 | """A scheduler for the checklist sounds"""
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| 217 | def __init__(self, flight):
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| 218 | """Construct the checklist scheduler for the given flight."""
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| 219 | self._flight = flight
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| 220 | self._checklist = None
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| 221 | self._itemIndex = 0
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| 222 |
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| 223 | def hotkeyPressed(self):
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| 224 | """Called when the checklist hotkey is pressed."""
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| 225 | flight = self._flight
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| 226 | config = flight.config
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| 227 | if config.enableChecklists and flight.aircraftType is not None:
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| 228 | if self._checklist is None:
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| 229 | self._checklist = config.getChecklist(flight.aircraftType)
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| 230 |
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| 231 | index = self._itemIndex
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| 232 | if index>=len(self._checklist):
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| 233 | fs.sendMessage(const.MESSAGETYPE_INFORMATION,
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| 234 | "End of checklist")
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| 235 | else:
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| 236 | startSound(self._checklist[index])
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| 237 | self._itemIndex += 1
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| 238 |
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| 239 | #------------------------------------------------------------------------------
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