1 | # Module to schedule the sounds to be played
|
---|
2 |
|
---|
3 | #------------------------------------------------------------------------------
|
---|
4 |
|
---|
5 | from sound import startSound
|
---|
6 | import const
|
---|
7 | import fs
|
---|
8 |
|
---|
9 | import threading
|
---|
10 |
|
---|
11 | #------------------------------------------------------------------------------
|
---|
12 |
|
---|
13 | class Sound(object):
|
---|
14 | """A sound (file) that should be played in certain circumstances."""
|
---|
15 |
|
---|
16 | # Common lock for sounds
|
---|
17 | _lock = threading.Lock()
|
---|
18 |
|
---|
19 | def __init__(self, name):
|
---|
20 | """Construct the sound object for the sound file with the given
|
---|
21 | name."""
|
---|
22 | self._name = name
|
---|
23 |
|
---|
24 | self._playing = 0
|
---|
25 |
|
---|
26 | @property
|
---|
27 | def playing(self):
|
---|
28 | """Determine if sound is playing or not."""
|
---|
29 | return self._playing>0
|
---|
30 |
|
---|
31 | def check(self, flight, state, pilotHotkeyPressed):
|
---|
32 | """Check if the file should be played, and if it should be, play it."""
|
---|
33 | if self.shouldPlay(flight, state, pilotHotkeyPressed):
|
---|
34 | with Sound._lock:
|
---|
35 | self._playing += 1
|
---|
36 | startSound(self._name, finishCallback = self._playbackDone)
|
---|
37 |
|
---|
38 | def shouldPlay(self, flight, state, pilotHotkeyPressed):
|
---|
39 | """Determine if the sound should be played.
|
---|
40 |
|
---|
41 | This default implementation returns False."""
|
---|
42 | return False
|
---|
43 |
|
---|
44 | def _playbackDone(self, success, extra):
|
---|
45 | """Called when the playback of thee sound has finished (or failed)."""
|
---|
46 | if success is None:
|
---|
47 | print "Failed to start sound", self._name
|
---|
48 | elif not success:
|
---|
49 | print "Failed to finish sound", self._name
|
---|
50 | with Sound._lock:
|
---|
51 | self._playing -= 1
|
---|
52 |
|
---|
53 | #------------------------------------------------------------------------------
|
---|
54 |
|
---|
55 | class ScreamSound(Sound):
|
---|
56 | """A screaming sound that is played under certain circumstance."""
|
---|
57 | def __init__(self):
|
---|
58 | """Construct the screaming sound."""
|
---|
59 | super(ScreamSound, self).__init__(const.SOUND_SCREAM)
|
---|
60 |
|
---|
61 | def shouldPlay(self, flight, state, pilotHotkeyPressed):
|
---|
62 | """Determine if the sound should be played.
|
---|
63 |
|
---|
64 | It should be played if it is not being played and the absolute value of
|
---|
65 | the vertical speed is greater than 6000 fpm."""
|
---|
66 | return not self.playing and abs(state.vs)>6000
|
---|
67 |
|
---|
68 | #------------------------------------------------------------------------------
|
---|
69 |
|
---|
70 | class SimpleSound(Sound):
|
---|
71 | """A simple sound that should be played only once, in a certain flight
|
---|
72 | stage when the hotkey has been pressed or it is not the pilot who controls
|
---|
73 | the sounds.
|
---|
74 |
|
---|
75 | If it is not the pilot who controls the sounds, it may be delayed relative
|
---|
76 | to the first detection of a certain flight stage."""
|
---|
77 | def __init__(self, name, stage, delay = 0.0, extraCondition = None,
|
---|
78 | considerHotkey = True, previousSound = None):
|
---|
79 | """Construct the simple sound."""
|
---|
80 | super(SimpleSound, self).__init__(name)
|
---|
81 |
|
---|
82 | self._stage = stage
|
---|
83 | self._delay = delay
|
---|
84 | self._extraCondition = extraCondition
|
---|
85 | self._considerHotkey = considerHotkey
|
---|
86 | self._previousSound = previousSound
|
---|
87 |
|
---|
88 | self._played = False
|
---|
89 | self._stageDetectionTime = None
|
---|
90 |
|
---|
91 | def shouldPlay(self, flight, state, pilotHotkeyPressed):
|
---|
92 | """Determine if the sound should be played."""
|
---|
93 | if flight.stage!=self._stage or self._played or \
|
---|
94 | (self._previousSound is not None and
|
---|
95 | self._previousSound.playing):
|
---|
96 | return False
|
---|
97 |
|
---|
98 | toPlay = False
|
---|
99 | if flight.config.pilotControlsSounds and self._considerHotkey:
|
---|
100 | toPlay = pilotHotkeyPressed
|
---|
101 | else:
|
---|
102 | if self._stageDetectionTime is None:
|
---|
103 | self._stageDetectionTime = state.timestamp
|
---|
104 | toPlay = state.timestamp>=(self._stageDetectionTime + self._delay)
|
---|
105 | if toPlay and self._extraCondition is not None:
|
---|
106 | toPlay = self._extraCondition(flight, state)
|
---|
107 |
|
---|
108 | if toPlay:
|
---|
109 | self._played = True
|
---|
110 |
|
---|
111 | return toPlay
|
---|
112 |
|
---|
113 | #------------------------------------------------------------------------------
|
---|
114 |
|
---|
115 | class TaxiSound(SimpleSound):
|
---|
116 | """The taxi sound.
|
---|
117 |
|
---|
118 | It first plays the Malev theme song, then an aircraft-specific taxi
|
---|
119 | sound. The playback is started only, if the boarding sound is not being
|
---|
120 | played."""
|
---|
121 |
|
---|
122 | _sounds = { const.AIRCRAFT_B736 : const.SOUND_TAXI_BOEING737NG,
|
---|
123 | const.AIRCRAFT_B737 : const.SOUND_TAXI_BOEING737NG,
|
---|
124 | const.AIRCRAFT_B738 : const.SOUND_TAXI_BOEING737NG,
|
---|
125 | const.AIRCRAFT_B738C : const.SOUND_TAXI_BOEING737NG,
|
---|
126 | const.AIRCRAFT_B762 : const.SOUND_TAXI_BOEING767,
|
---|
127 | const.AIRCRAFT_B763 : const.SOUND_TAXI_BOEING767,
|
---|
128 | const.AIRCRAFT_F70 : const.SOUND_TAXI_F70 }
|
---|
129 |
|
---|
130 | def __init__(self, flight, boardingSound = None):
|
---|
131 | """Construct the taxi sound."""
|
---|
132 | super(TaxiSound, self).__init__(const.SOUND_MALEV,
|
---|
133 | const.STAGE_PUSHANDTAXI,
|
---|
134 | previousSound = boardingSound,
|
---|
135 | extraCondition = lambda _flight, state:
|
---|
136 | state.groundSpeed>5)
|
---|
137 |
|
---|
138 | self._flight = flight
|
---|
139 |
|
---|
140 | def _playbackDone(self, success, extra):
|
---|
141 | """Called when the playback is done.
|
---|
142 |
|
---|
143 | It starts playing the aircraft type-specific taxi sound, if any."""
|
---|
144 | super(TaxiSound, self)._playbackDone(success, extra)
|
---|
145 | aircraftType = self._flight.aircraftType
|
---|
146 | sounds = TaxiSound._sounds
|
---|
147 | if aircraftType in sounds:
|
---|
148 | startSound(sounds[aircraftType])
|
---|
149 |
|
---|
150 | #------------------------------------------------------------------------------
|
---|
151 |
|
---|
152 | class TouchdownApplause(Sound):
|
---|
153 | """An applause sound that is played after a gentle touchdown."""
|
---|
154 | def __init__(self):
|
---|
155 | super(TouchdownApplause, self).__init__(const.SOUND_APPLAUSE)
|
---|
156 |
|
---|
157 | self._touchdownTime = None
|
---|
158 | self._played = False
|
---|
159 |
|
---|
160 | def shouldPlay(self, flight, state, pilotHotkeyPressed):
|
---|
161 | """Determine if the sound should be played.
|
---|
162 |
|
---|
163 | It should be played if we are 2 seconds after a gentle touchdown."""
|
---|
164 | if self._played or flight.tdRate is None:
|
---|
165 | return False
|
---|
166 |
|
---|
167 | if self._touchdownTime is None:
|
---|
168 | self._touchdownTime = state.timestamp
|
---|
169 |
|
---|
170 | if state.timestamp>=(self._touchdownTime + 2) and \
|
---|
171 | flight.tdRate<150:
|
---|
172 | self._played = True
|
---|
173 | return True
|
---|
174 | else:
|
---|
175 | return False
|
---|
176 |
|
---|
177 | #------------------------------------------------------------------------------
|
---|
178 |
|
---|
179 | class SoundScheduler(object):
|
---|
180 | """A scheduler for the sounds."""
|
---|
181 | def __init__(self, flight):
|
---|
182 | """Construct the sound scheduler for the given flight."""
|
---|
183 | self._flight = flight
|
---|
184 | self._sounds = []
|
---|
185 |
|
---|
186 | self._sounds.append(ScreamSound())
|
---|
187 |
|
---|
188 | boardingSound = SimpleSound(const.SOUND_BOARDING,
|
---|
189 | const.STAGE_BOARDING,
|
---|
190 | delay = 10.0)
|
---|
191 | self._sounds.append(boardingSound)
|
---|
192 | self._sounds.append(TaxiSound(flight, boardingSound))
|
---|
193 | self._sounds.append(SimpleSound(const.SOUND_CAPTAIN_TAKEOFF,
|
---|
194 | const.STAGE_TAKEOFF,
|
---|
195 | extraCondition = lambda flight, state:
|
---|
196 | state.landingLightsOn or state.gs>80,
|
---|
197 | considerHotkey = False))
|
---|
198 | self._sounds.append(SimpleSound(const.SOUND_CRUISE, const.STAGE_CRUISE))
|
---|
199 | self._sounds.append(SimpleSound(const.SOUND_DESCENT, const.STAGE_DESCENT,
|
---|
200 | extraCondition = lambda flight, state:
|
---|
201 | state.altitude<15000))
|
---|
202 | self._sounds.append(TouchdownApplause())
|
---|
203 | self._sounds.append(SimpleSound(const.SOUND_TAXIAFTERLAND,
|
---|
204 | const.STAGE_TAXIAFTERLAND,
|
---|
205 | delay = 10.0))
|
---|
206 |
|
---|
207 | def schedule(self, state, pilotHotkeyPressed):
|
---|
208 | """Schedule any sound, if needed."""
|
---|
209 | flight = self._flight
|
---|
210 | if flight.config.enableSounds:
|
---|
211 | for sound in self._sounds:
|
---|
212 | sound.check(flight, state, pilotHotkeyPressed)
|
---|
213 |
|
---|
214 | #------------------------------------------------------------------------------
|
---|
215 |
|
---|
216 | class ChecklistScheduler(object):
|
---|
217 | """A scheduler for the checklist sounds"""
|
---|
218 | def __init__(self, flight):
|
---|
219 | """Construct the checklist scheduler for the given flight."""
|
---|
220 | self._flight = flight
|
---|
221 | self._checklist = None
|
---|
222 | self._itemIndex = 0
|
---|
223 |
|
---|
224 | def hotkeyPressed(self):
|
---|
225 | """Called when the checklist hotkey is pressed."""
|
---|
226 | flight = self._flight
|
---|
227 | config = flight.config
|
---|
228 | if config.enableChecklists and flight.aircraftType is not None:
|
---|
229 | if self._checklist is None:
|
---|
230 | self._checklist = config.getChecklist(flight.aircraftType)
|
---|
231 |
|
---|
232 | index = self._itemIndex
|
---|
233 | if index>=len(self._checklist):
|
---|
234 | fs.sendMessage(const.MESSAGETYPE_INFORMATION,
|
---|
235 | "End of checklist")
|
---|
236 | else:
|
---|
237 | startSound(self._checklist[index])
|
---|
238 | self._itemIndex += 1
|
---|
239 |
|
---|
240 | #------------------------------------------------------------------------------
|
---|