Changeset 422:af0176532466 for src/mlx
- Timestamp:
- 02/16/13 12:40:18 (12 years ago)
- Branch:
- xplane
- Phase:
- public
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
src/mlx/sound.py
r401 r422 166 166 def startSound(name, finishCallback = None, extra = None): 167 167 """Start playing back the given sound. 168 168 169 169 name should be the name of a sound file relative to the sound directory 170 170 given in initializeSound.""" 171 171 _thread.requestSound(name, finishCallback = finishCallback, 172 172 extra = extra) 173 173 174 174 #------------------------------------------------------------------------------ 175 175 176 176 else: # os.name!="nt" 177 def initializeSound(soundsDirectory): 178 """Initialize the sound handling with the given directory containing 179 the sound files.""" 180 pass 181 182 def startSound(name, finishCallback = None, extra = None): 183 """Start playing back the given sound. 184 185 FIXME: it does not do anything currently, but it should.""" 186 print "sound.startSound:", name 177 import threading 178 try: 179 import pyglet 180 181 class SoundThread(threading.Thread): 182 """A thread executing the pyglet event loop that directs the 183 playback of the sound files.""" 184 class Player(pyglet.media.ManagedSoundPlayer): 185 """Player which handles the end-of-stream condition 186 properly.""" 187 188 def __init__(self, finishCallback, extra): 189 """Construct the player with the given data.""" 190 super(SoundThread.Player, self).__init__() 191 192 self._finishCallback = finishCallback 193 self._extra = extra 194 195 def _on_eos(self): 196 if self._finishCallback is not None: 197 self._finishCallback(True, self._extra) 198 return super(SoundThread.Player, self)._on_eos() 199 200 class EventLoop(pyglet.app.EventLoop): 201 """Own implementation of the event loop that collects the 202 requested sound files and plays them.""" 203 204 def __init__(self, soundsDirectory): 205 """Construct the event loop.""" 206 super(SoundThread.EventLoop, self).__init__() 207 208 self._soundsDirectory = soundsDirectory 209 210 self._lock = threading.Lock() 211 self._requestedSounds = [] 212 213 def startSound(self, name, finishCallback, extra): 214 """Add the sound with the given name""" 215 with self._lock: 216 path = os.path.join(self._soundsDirectory, name) 217 self._requestedSounds.append( (path, 218 finishCallback, extra) ) 219 220 def idle(self): 221 """The idle callback.""" 222 with self._lock: 223 requestedSounds = self._requestedSounds 224 self._requestedSounds = [] 225 226 for (path, finishCallback, extra) in requestedSounds: 227 try: 228 media = pyglet.media.load(path) 229 player = SoundThread.Player(finishCallback, extra) 230 player.queue(media) 231 player.play() 232 except Exception, e: 233 print "mlx.SoundThread.EventLoop.idle: " + str(e) 234 if finishCallback is not None: 235 finishCallback(False, extra) 236 237 timeout = super(SoundThread.EventLoop, self).idle() 238 return 0.1 if timeout is None else min(timeout, 0.1) 239 240 def __init__(self, soundsDirectory): 241 """Construct the sound playing thread with the given 242 directory.""" 243 super(SoundThread, self).__init__() 244 245 self.daemon = True 246 self.eventLoop = SoundThread.EventLoop(soundsDirectory) 247 248 def run(self): 249 """Run the event loop.""" 250 self.eventLoop.run() 251 252 def startSound(self, name, finishCallback = None, extra = None): 253 """Start the playback of the given sound.""" 254 self.eventLoop.startSound(name, finishCallback, extra) 255 256 _thread = None 257 258 def initializeSound(soundsDirectory): 259 """Initialize the sound handling with the given directory containing 260 the sound files.""" 261 global _thread 262 _thread = SoundThread(soundsDirectory) 263 _thread.start() 264 265 266 def startSound(name, finishCallback = None, extra = None): 267 """Start playing back the given sound.""" 268 _thread.startSound(name, finishCallback = finishCallback, 269 extra = extra) 270 271 except: 272 print "The pyglet library is missing from your system. It is needed for sound playback on Linux" 273 def initializeSound(soundsDirectory): 274 """Initialize the sound handling with the given directory containing 275 the sound files.""" 276 pass 277 278 def startSound(name, finishCallback = None, extra = None): 279 """Start playing back the given sound. 280 281 FIXME: it does not do anything currently, but it should.""" 282 print "sound.startSound:", name 187 283 188 284 #------------------------------------------------------------------------------ … … 192 288 def callback(result, extra): 193 289 print "callback", result, extra 194 290 195 291 initializeSound("e:\\home\\vi\\tmp") 196 292 startSound("malev.mp3", finishCallback = callback, extra="malev.mp3")
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